That was the thing I really liked about it, but I never really saw myself as a puzzle person.” The thing that I thought was really interesting about those was that they’re time-based, right? It’s a community coming together to solve this game, but the narrative is interactive and responsive to the audience. Hitting fast-forward, she explains that “in college, I got super into alternate reality games which introduced me to the puzzle genre. Sitting down to chat with NME, she explained that she’s always been “a puzzle and mystery lover” – all the way back to her passion for Nancy Drew at a young age. READ MORE: ‘Total War: Warhammer 2’ at four: from humble beginnings to one of the greatest strategy games ever createdĪdmittedly, Hall has carved out quite a specific niche.The book in question, Planning Your Escape, aims to pass on some of her escapist expertise to anyone looking to polish up their skills in the field (or room). She’s been there, done that, and quite literally wrote the book on it. On the topic of escape rooms – the mysterious venues that have popped up seemingly everywhere over the last few years – there are few as informed as Laura E.
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